# st

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    commit f796533b1bab9aa8ea4e70b79d305c9aea47fe6a
    parent 955923b38b1f08f6cb25a706cea2af5966339187
    Author: Anders Eurenius <aes@spotify.com>
    Date:   Sun, 22 Jun 2014 00:10:59 +0200

    Render faint attribute

    Faint text is implemented by allocating a new color at one-half
    intensity of each of the r, g, b components, or if the text bold at the
    same time, it is not made lighter.

    Signed-off-by: Roberto E. Vargas Caballero <k0ga@shike2.com>
    Signed-off-by: Christoph Lohmann <20h@r-36.net>

    Diffstat:
    Mst.c | 10+++++++++-

    1 file changed, 9 insertions(+), 1 deletion(-)
    diff --git a/st.c b/st.c
    @@ -3179,7 +3179,7 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
     		 * change basic system colors [0-7]
     		 * to bright system colors [8-15]
     		 */
    -		if(BETWEEN(base.fg, 0, 7))
    +		if(BETWEEN(base.fg, 0, 7) && !(base.mode & ATTR_FAINT))
     			fg = &dc.col[base.fg + 8];

     		if(base.mode & ATTR_ITALIC) {
    @@ -3223,6 +3223,14 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) {
     		bg = temp;
     	}

    +	if(base.mode & ATTR_FAINT && !(base.mode & ATTR_BOLD)) {
    +		colfg.red = fg->color.red / 2;
    +		colfg.green = fg->color.green / 2;
    +		colfg.blue = fg->color.blue / 2;
    +		XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &colfg, &revfg);
    +		fg = &revfg;
    +	}
    +
     	if(base.mode & ATTR_BLINK && term.mode & MODE_BLINK)
     		fg = bg;